AI Insights · Timothy · October 2021
Top 5 Cannabis Games Performance in Greece Q3 2021
Discover the performance trends of the top 5 cannabis games in Greece during Q3 2021, including their weekly downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 cannabis games on a unified platform in Greece. Here’s a detailed look at how these apps fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Cheech and Chong Bud Farm from LDRLY showed a steady weekly revenue, peaking at approximately $475 in the week of July 26. Weekly downloads for the app saw fluctuations, with a high of 736 in mid-July, before declining to 245 by early September. Active users followed a similar pattern, starting at 614 and peaking at 793 in mid-July, then settling at around 635 by the end of the quarter.
Hempire - Weed Growing Game by LBC Studios Inc. experienced a significant rise in weekly revenue, reaching $405 in late August. Weekly downloads were highest at 352 in early August but dropped to 100 by the end of September. Active users increased substantially from 257 at the start of the quarter to a peak of 544 in mid-August, before decreasing to 278 by the end of the period.
Bud Farm: Idle Tycoon Game from LDRLY saw weekly revenue peak at $561 in late July, with another notable increase to $548 in early August. Weekly downloads showed a more stable trend, ranging from 96 to 253 throughout the quarter. Active users started at 453, peaked at 460 in mid-August, and ended the quarter at 363.
Weed Factory Idle by Spider Solitaire had a modest revenue performance, with peaks of $6 in early August. Weekly downloads were relatively stable, fluctuating between 82 and 147. Active users saw a peak of 298 in late July, with a slight decline to 218 by the end of September.
Weed Firm 2: Back To College from Ludum LLC observed varying weekly revenue, peaking at $66 in mid-August and again in mid-September. Weekly downloads were highest at 109 in early August and remained relatively stable around the 100 mark. Active users increased from 202 at the start of the quarter to a peak of 278 in early August, before settling at 243 by the end of the period.
For more detailed insights and data, visit Sensor Tower.